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Juanjo Bernabeu
JJB
3D TD



Location:
Madrid, España

Language(s):
Catalán, English, Spanish

Member Since:
August 2008

Last Updated:
17 January 2011

Portfolio Views:
42324
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Name:
Juanjo Bernabeu
Date of Birth:
February 20, 1984
Gender:
Male
Location:
Madrid, España
Nearest Major City:
Nationality:
Spanish
Language(s):
Catalán, English, Spanish
Phone Number:
+34 627 29 21 02
Fax Number:
Website:
Email:
info@jbestudiocreativo.com
Instant Messaging:
msn:
yahoo!:
AIM / ICQ: juanjobernabeu
Jabber:
Area(s) of expertise:
Preferred tools:
Maya & Renderman
Working as a freelance:
3D TD
The Silence
Spain

About-
Juanjo Bernabeu is a Spanish artist based in Valencia. Specialized as freelance CG artist he has honed his skills in CGI and VFX. Working for a wide array of national clients & brands, his work offers stylish 3D visualizations supported by a strong sense of design – giving clients effective visual communication tools.

Actually-
Co-founder of “ The Silence”, Motion design & VFX studio based in Madrid. Besides, Juanjo Bernabeu is the 3D Technical Director at The Silence, where can continue growing in VFX techniques to apply in film and commercials.

Proeficient and Technical skills-
· 9 years experience working with modeling, animation, FX and surfacing softwares as Maya (expert), 3D max, Modo, and Cinema 4D.
· Thorough understanding of the Light/Shadow models available in Mental Ray, Maya and other render engines as Fryrender, Vray and Maxwell Render.
· Firm knowledge and application of lighting and shading networks in Mental Ray including complex shading networks and advanced lighting algorithms as Irradiance Particles and Importons.
· Strong experience in Dynamics, Particles and Fluid Simulations in packages as Maya Nucleus, Realflow.
· Solid sense to create CGI realistic environments with Vue 7 & 8.
· Experience in sculpting softwares as Zbrush 3 and Mudbox 2010.
· New adquired experience in Matchmoving and Tracking abilities with Maya Live, Boujou and Pftrack for film and commercial productions.
· New adquired experience with based compositing packages such as Nuke and Digital Fusion (1 year).
· (2009) Blastcode knowledge applied in some productions in development.
· (2009) Knowledge of render engine Pixar Renderman and incorporated in our studio pipeline.
· (2009) Knowledge of Particle Flow and Krakatoa in production level with Maya-Max workflow.
· (2009) New adquired experience in CGI programming languajes. Python, MEL and Renderman Shading Languaje.
 
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